Showing 26 Result(s)

ZUKO

For this project, my primary aim was to incorporate a stylized effect, all of that coming from my 3D base. The idea was to create a dynamic visual 2d/3d feeling, this involved a lot of shading work and hand-painting techniques. Mario Halloween 2023 was my project that pushed me to learn from my mistakes and try something more complex for this character.
It was a pretty fun project.
Created with Autodesk Maya, Substance Painter, arnold and Xgen for the hair.
Original concept by: @myrthena

LOOK DEVELOPMENT:

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Galia

Galia.

Original concept by Giulia Di Cara 

*All 3D aspects worked by me.

Tifa Lockheart

I worked in every 3d area, it was an amazing journey to translate the 2d concept to the 3d model.
Original concept by the fantastic Chrissie Zullo.

*All 3D aspects by me.

Original concept by Chrissie Zullo

5 years of Christmas Projects

All my 3D career and my love to do personal work began with the first project of Santa in 2017
5 years of a lot of growth and love.

Thank you to the people that support me and support my work over these amazing 5 years.

*All 3D aspects by me.

2021
2021
2020
2019
2018
2017

LINK 35 YEARS LATER

My 3D version of Link in the first Legend of Zelda game, but 35 years later, 2d concept originally done by the awesome Xabier Urrutia.

*All 3D aspects by me.

ZAGREUS

Zagreus from Hades (SuperGiant)

*All aspects by me

TOTORO CHRISTMAS

My Christmas project for 2020, even of this difficult year, my intention was to give some kind of uplifting sensation for the next year to come, and for me, there is no better character than Totoro for that.

*All aspects were done by me.

HALLOWEEN 2020

Original 2D concept by Cory Loftis.

*All 3d aspects were done by me.

Original draw by Cory Loftis