Showing 28 Result(s)

3D Character in Maya with 2D look in Maya (Aldrin)

New 3D project in Arnold (Maya)!Lately I’ve been exploring different styles. Zuko was great as a full character, Fern (my Patreon project) has more of a watercolor vibe, but this time, I wanted to push into something more graphical, like a sketch.As I mentioned, I needed to learn how to paint and mix nodes in …

ZUKO

For this project, my primary aim was to incorporate a stylized effect, all of that coming from my 3D base. The idea was to create a dynamic visual 2d/3d feeling, this involved a lot of shading work and hand-painting techniques. Mario Halloween 2023 was my project that pushed me to learn from my mistakes and …

Galia

Galia. Original concept by Giulia Di Cara  *All 3D aspects worked by me.

Tifa Lockheart

I worked in every 3d area, it was an amazing journey to translate the 2d concept to the 3d model.Original concept by the fantastic Chrissie Zullo. *All 3D aspects by me.

5 years of Christmas Projects

All my 3D career and my love to do personal work began with the first project of Santa in 20175 years of a lot of growth and love. Thank you to the people that support me and support my work over these amazing 5 years. *All 3D aspects by me.

LINK 35 YEARS LATER

My 3D version of Link in the first Legend of Zelda game, but 35 years later, 2d concept originally done by the awesome Xabier Urrutia. *All 3D aspects by me.

JAMIE FRASER (OUTLANDER)

Jamie Fraser (Sam Heughan) from Outlander.Original concept by the amazing Sean Galloway. *All aspects by me.

ZAGREUS

Zagreus from Hades (SuperGiant) *All aspects by me

TOTORO CHRISTMAS

My Christmas project for 2020, even of this difficult year, my intention was to give some kind of uplifting sensation for the next year to come, and for me, there is no better character than Totoro for that. *All aspects were done by me.